~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
______________________####____####____####___######__######_____________________
_____________________##__##__##______##__##____##______##_______________________
_____________________######___####___##________##______##_______________________
_____________________##__##______##__##__##____##______##_______________________
_____________________##__##___####____####___######__######_____________________
ASCII FAQ v1.1
By warriorness
This FAQ is © 2004 Ned Randersoff (AKA warriorness), and may not be reproduced in any way,
in full or in part, without written (or typed) consent of the author (me).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. CONTENTS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Contents
2. Introduction
3. Overview of ASCII
4. Fixed Width (Shading)
~~~~a. Fixed Width Overview
~~~~b. Shades
~~~~c. Spacing
~~~~d. Tips
5. Patamon Style (Tracing)
~~~~a. Patamon Style Overview
~~~~b. Slopes
~~~~c. Spacing
~~~~d. Shading
~~~~e. Line shading
~~~~f. Tips
6. Text
~~~~a. Five Line
~~~~b. Seven Line
~~~~c. Ten Line
~~~~d. 3-D, Bold, and Italic
7. Cool Stuff
~~~~a. Oni Lukos's Character Width Chart
~~~~b. The Amazing One's Character Width Chart
8. Credits, Update History, Legal Mumbo Jumbo, and Contact Information
~~~~a. Credits
~~~~b. Update History
~~~~c. Legal Mumbo Jumbo
~~~~d. Contact Information
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. INTRODUCTION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I wrote this FAQ for a number of reasons. The first reason is because I'm bored, and there's
nothing better to do this fine Sunday. Well, there is, but I don't feel like doing it. The second
reason is that I think by writing this FAQ, I will get better at ASCII. The third reason is because I
see a lot of people around who can't do ASCII and want to, can do ASCII decently but want to be
able to do it better, or can make excellent ASCIIs, but can stand to be able to do it better. And
what better way to improve your ASCII-making skills than by reading this FAQ (other than
practicing, of course.) Well, now that I've run out of things to say that seem like they would
belong in an introduction, I think I'll finish my introduction right here.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. OVERVIEW OF ASCII
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In this section I'm supposed to put everything that's too general to be put in the other sections.
ASCII is an acronym, and it stands for the American Standard Code for Imformation Interchange.
Wow, big words there. That basically means, all the symbols that you type or write that are used
for "interchanging information". The term "ASCII art" means the use of ASCII symbols to create a
picture (or text). The title up at the beginning of this FAQ is a fine example. Anyways, the term
"ASCII", which is supposed to mean what I said earlier, has become interchangeable with the
term "ASCII art".
Anyways, there are two styles of putting symbols together so they look like a picture. Well, two
styles that are used on GameFAQs, at least (which uses Arial size 10 text). The first (and most
simple) is what I, and most ASCII artists on GameFAQs, call "Fixed Width". The second, harder
method is generally called "Patamon Style". You'll see why they're called what they're called in
the two sections of this FAQ pertaining to each style.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. FIXED WIDTH (SHADING)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. FIXED WIDTH OVERVIEW
Fixed Width is the first, and easier to make, style of ASCII. It's called that because it uses a grid
system, and each "grid square" has a character with a different shade in it. The "grid squares"
are formed because all the characters used in this style are the same length (at least in Arial 10
size text). So, when lined up, all the lines are the same. See how the same number of different
characters form lines exactly the same length.
##########
8888888888
¯¯¯¯¯¯¯¯¯¯
XXXXXXXXXX
¶¶¶¶¶¶¶¶¶¶
__________
7777777777
B. SHADES
Each Fixed Width character has a different shade (usually). Here's a shade scale of commonly
used Fixed Width characters, mostly numbers (darkest on top, lightest on bottom*).
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶
#################
$$$$$$$$$$$$$$$$$
44444444444444444
99999999999999999 ,/'|___ Note that 6 and 9
66666666666666666 '\,|¯¯¯ are the same shade.
88888888888888888
00000000000000000
XXXXXXXXXXXXXXXXX
55555555555555555
22222222222222222
33333333333333333
77777777777777777
11111111111111111
_________________
* If you haven't figured that out yet, you're definitely not smart enough to be reading my FAQ.
C. SPACING
Spacing is pretty easy to do in Fixed Width, seeing as how all the characters are the same
length. I generally use the Underscore _ for spacing, since it provides a "white" background to
your wonderful (maybe not?) Fixed Width ASCII. If, however, you want a black background, use
this symbol ¶ (alt+0182). You can use other characters as a background, but make sure not to
use that character in your art unless it's exactly the same color.
D. TIPS
For all ASCII art, I suggest tracing over a picture to make ASCII art. You can do this by pasting
the picture over which you want to trace in Microsoft Word. Edit > Paste Special > Picture, then
right click on the picture and Format Picture > Layout > Behind Text. Then make the text Arial
size 9.5 (eighty characters in 10 size won't fit unless you extend the margin, which I guess you
could do). Make one line of eighty underscores, copy it, and stretch the picture out to the end of
the line. Then paste a bunch of those eighty underscore lines over your picture, and hit the
"insert" button on your keybord. This makes it so when you type, you replace the next character
with the character you typed, instead of making the line longer, it stays the same. Now go and
trace over your picture. When you're done, I suggest making the darkest character ¶, unless
that's your background, in which the darkest character should be a 4 (for contrast, you won't be
able to see the # character).
Also, here's the list of all the GameFAQs-compatible characters that are standard Fixed Width
length, credit to Oni Lukos. His full chart can be found in 7D: Cool Stuff- Oni Lukos's Character
Width Chart. (Note: Some characters, when bolded, italic, or both, are this length. See The
Amazing One's list in section 7: Cool Stuff to see which characters are like this.
111111
222222
333333
444444
555555
666666
777777
888888
999999
000000
######
$$$$$$
______
aaaaaa
bbbbbb
cccccc
dddddd
eeeeee
gggggg
hhhhhh
kkkkkk
nnnnnn
oooooo
pppppp
qqqqqq
ssssss
uuuuuu
xxxxxx
yyyyyy
zzzzzz
LLLLLL
TTTTTT
XXXXXX
ZZZZZZ
??????
€€€€€€
ƒƒƒƒƒƒ
††††††
‡‡‡‡‡‡
––––––
šššššš
¢¢¢¢¢¢
££££££
¤¤¤¤¤¤
¥¥¥¥¥¥
§§§§§§
««««««
¯¯¯¯¯¯
±±±±±±
µµµµµµ
¶¶¶¶¶¶
»»»»»»
ðððððð
÷÷÷÷÷÷
øøøøøø
þþþþþþ
ÿÿÿÿÿÿ
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5. PATAMON STYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. PATAMON STYLE OVERVIEW
The reason this is called "Patamon Style" is that Patamon is the most well-known (and, in many
people's opinions, including myself, the best) ASCII artist who does this style. Unlike the Fixed
Width style, Patamon Style uses mainly punctuation characters to make lines instead of
shades. The slopes are more clearly defined, and more detail is possible. Here's a circle in both
Patamon Style and Fixed Width style, so you can see the difference:
Patamon Style:
..,~"¯¯¯¯"~,
,/'...............'\,
|..................|
'\,..............,/'
.."~,____,~"
Fixed Width:
___#####___
_#########_
###########
_#########_
___#####___
B. SLOPES
The most essential part of Patamon Style ASCII art is knowing how to make different slopes.
Here are some ways to make slopes in Patamon Style:
,-~" ,~" ,-" ,/' / | \ '\, "-, "~, "~-,
(note: you can also use ,-' or '-, for a slope in between ,-" and ,/' but that will make your lines
lighter and they will look bad, especially when they're right next to a darker one such as above.)
Also, if the slope is less, you can do this sort of thing __,,---~~"¯¯ by using these symbols to
make horizontal or slightly sloped lines:
__________„„„„„„„„„„„„„„„-----------------~~~~~~~~~""""""""""""""¯¯¯¯¯¯¯¯¯¯
C. SPACING
Spacing in Patamon Style is easy to do, but hard to master. Some people use underscores as
Fixed Width spacing instead of the normal patamon-style spacing.
Patamon Style, like Fixed Width style, should be done in Word, especially if you are tracing over
a picture, which is reccommended. (See section 4D, Fixed Width Tips, for instructions on how to
trace over a picture in Word.) The period character should be used for spacing. If you have Auto
Format on in word (reccommended), typing three periods will convert it to one character. This
character is one pixel longer than three one period characters, and two pixels shorter than four
one period characters.
Note the difference:
...| three period characters
…| one three-period character
....| four period characters
To get precise spacing, you must use a combination of both. There is a one pixel difference
between each of the following lines.
……...| Two three period character and three one period characters
………| Three three period characters
..........| Ten one period characters
….......| One three period character and seven three period characters
……....| Two three period characters and four one period characters
……….| Three three period characters and one one period character
When you want to undo an Auto Format action, press backspace immediately after it's done. For
example, typing three one period characters will give you one three period character. But typing
three one period characters and hitting backspace will give you three one period characters.
(Note: when doing a Patamon style ASCII in word, it will mess up the spacing a little, because
Word's Arial font is slightly different from GameFAQs's Arial. the quotation marks and commas
are slightly longer in word. After I'm done tracing a picture in Word, I put the almost-finished
ASCII in Notepad, and set the font to Arial 10, because Notepad's Arial 10 is the same as it is on
GameFAQs.)
D. SHADING
Shading in a tough thing to do in Patamon Style. It's done when you need spacing inside of the
object you're tracing. The characters used are the period, space, and colon (semicolon is
optional for a dark shade). They're all the same length. Here's the shading scale:
. . . . . . . . . .
: : : : : : : : : :
:::::::::::::::::::
; ; ; ; ; ; ; ; ; ;
;;;;;;;;;;;;;;;;;;;
E. LINE SHADING
Basically, this means how dark your lines are. this is very hard to do sometimes, and I don't have
good dark lines in most of my earlier ASCIIs. Making dark lines is easy most of the time, when
you use symbols like / | \ or _ to make straight lines, but sometimes you might use characters
that make your lines too light and then they look bad.
Most of the time when your lines are too light, you've used too many commas, or done this: ,-' If
the slope of the line you need is somewhere in between / and ,~' don't put ,-' in your ASCII,
unless the line you're making should be very light (in which case you shouldn't be using
characters like / | or \ maybe put this ,' instead.). Do this ,/' or ,-" instead. Also, if you've made a
line like this ¯¯¯"""""~~~----,,,,___ you'll notice that the commas make the line look bad. Use this
character „ (Alt+0132) instead. It's a lot darker and it's just about the same size. Now your line
looks like this ¯¯¯"""""~~~----„„„„___
(Note: In Word, when you type a quotation mark, it shows up as this character " but in any other
program, it'll be this " which is slightly different. It's a pixel longer, and that means that using it
will make lines slightly lighter than Word's character will. If that was confusing, just look here.
Line made with Word's character: ““““““““““““““““““““““““““““““““
Line made with other character: """"""""""""""""""""""""""""
Use word's character for darker lines, and the other character in lighter lines.)
F. TIPS
Not much to say here, everything is pretty much covered, but a few things aren't. If two (or more)
lines are close together, and you can only do one of them, do the one that is most important. If
a character has a fold in his clothing, ignore it. Some lines are unimportant to the image, and you
should leave them out of the ASCII.
Also, you can use certain symbols that are exactly the shape of a part of the picture. Patamon
style isn't just limited to punctuation. Be creative.
Note the use of black dots (alt+7) for Trogdor's eyes.
…………………..'\.,-~"..'-,………….,-',-~"¯……………..\. ./…………
……………………¯¯'-,../.."~,_…_,--'~'~~~~---,,,_…… •..\/..•…..,--,…
………..---,,__………. .~~~~-,>''………………….¯"~---,____,,--/.O.\…
………………¯"~~………__,/………………………………………….. |…
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6. TEXT
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. FIVE LINE
ASCII Text isn't really art, but it's still using ASCII symbols to create a larger image. Text is the
easiest form of ASCII "art" to make, especially 5-line text.
Here's the five-line alphabet:
__####__
_##__##_
_######_
_##__##_
_##__##_
_#####__
_##__##_
_#####__
_##__##_
_#####__
__####__
_##__##_
_##_____
_##__##_
__####__
_#####__
_##__##_
_##__##_
_##__##_
_#####__
_######_
_##_____
_######_
_##_____
_######_
_######_
_##_____
_######_
_##_____
_##_____
__######__
_##_______
_##__####_
_##____##_
__######__
_##__##_
_##__##_
_######_
_##__##_
_##__##_
_######_
___##___
___##___
___##___
_######_
_____##_
_____##_
_____##_
_##__##_
__####__
_##__##_
_##_##__
_####___
_##_##__
_##__##_
_##_____
_##_____
_##_____
_##_____
_######_
_##____##_
_###__###_
_########_
_##_##_##_
_##_##_##_
_##__##_
_###_##_
_######_
_##_###_
_##__##_
__####__
_##__##_
_##__##_
_##__##_
__####__
_#####__
_##__##_
_#####__
_##_____
_##_____
__######__
_##____##_
_##_##_##_
_##__###__
__#######_
_#####__
_##__##_
_#####__
_##_##__
_##__##_
__#####_
_##_____
__####__
_____##_
_#####__
_######_
___##___
___##___
___##___
___##___
_##__##_
_##__##_
_##__##_
_##__##_
__####__
_##__##_
_##__##_
_##__##_
__####__
___##___
_##______##_
_##__##__##_
_##__##__##_
__########__
___##__##___
_##__##_
__####__
___##___
__####__
_##__##_
_##__##_
_##__##_
__####__
___##___
___##___
_######_
____##__
___##___
__##____
_######_
Very easy to do. Note how most of the letters are six characters wide (not including the spaces
on either side). You can also do punctuation, symbols, and foreign letters if you want.
B. SEVEN LINE
Also easy, but a little harder. You can make more detail with more space (lines), and therefore
your letters are clearer. I'm not going to make the entire seven line alphabet. But here's an
example. Each of these letters (some others may need to be longer) are eight characters long,
not including the spaces in between.
_##____##___########___##_________##__________######____##_
_##____##___##_________##_________##_________##____##___##_
_##____##___##_________##_________##_________##____##___##_
_########___######_____##_________##_________##____##___##_
_##____##___##_________##_________##_________##____##___##_
_##____##___##_________##_________##_________##____##______
_##____##___########___########___########____######____##_
C. TEN LINE
These are HUGE. Instead of vertical lines being two characters wide, they're three, and you use
two lines for a horizontal line. I try to make each letter ten characters long, not counting spaces.
_###____###___#########___###_________###___________######_____###_
_###____###___#########___###_________###__________########____###_
_###____###___###_________###_________###_________###____###___###_
_###____###___###_________###_________###_________###____###___###_
_##########___#######_____###_________###_________###____###___###_
_##########___#######_____###_________###_________###____###___###_
_###____###___###_________###_________###_________###____###___###_
_###____###___###_________###_________###_________###____###_______
_###____###___#########___#########___#########____########____###_
_###____###___#########___#########___#########_____######_____###_
D. 3D, BOLD, AND ITALIC
These are VERY easy to do, once you know how to do it, and already have made your text.
To do 3D, take your text (I'll use 5 line for all of these), and replace all the "#_"s with "#x". In
Microsoft Word, "find & replace" is ctrl+F, and in Notepad, it's ctrl+H. (Note: I reccommend
making three spaces between each letter in 5 line instead of two.)
This:
_##__##___######___##_______##________####____##_
_##__##___##_______##_______##_______##__##___##_
_######___####_____##_______##_______##__##___##_
_##__##___##_______##_______##_______##__##______
_##__##___######___######___######____####____##_
Turns into this:
_##x_##x__######x__##x______##x_______####x___##x
_##x_##x__##x______##x______##x______##x_##x__##x
_######x__####x____##x______##x______##x_##x__##x
_##x_##x__##x______##x______##x______##x_##x_____
_##x_##x__######x__######x__######x___####x___##x
For bold, do the same thing (including the three-character space), but instead of replacing "#_"
with "#x", you replace "#_" with "##".
So, you get this:
_###_###__#######__###______###_______#####___###
_###_###__###______###______###______###_###__###
_#######__#####____###______###______###_###__###
_###_###__###______###______###______###_###_____
_###_###__#######__#######__#######___#####___###
Italics is different. Take the original word, and starting at the bottom, put no extra underscores on
the first line, 1 extra on the second, 2 on the third, 3 on the fourth, and four on the fifth. (Note:
you chan choose whether two or three character spaces looks better.
So, you get this:
_____##__##___######___##_______##________####____##_
____##__##___##_______##_______##_______##__##___##_
___######___####_____##_______##_______##__##___##_
__##__##___##_______##_______##_______##__##______
_##__##___######___######___######____####____##_
Bold italic is doing both bold and italic. It doesn't matter in which order you do them, just
remember to use three character spaces.
_____###_###__#######__###______###_______#####___###
____###_###__###______###______###______###_###__###
___#######__#####____###______###______###_###__###
__###_###__###______###______###______###_###_____
_###_###__#######__#######__#######___#####___###
You can also do stuff like Bold 3D, Italic 3D, or Bold Italic 3D, but that's pretty self-explanatory
how to do it. So I won't bother to tell you, you can figure it out.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7. COOL STUFF
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. ONI LUKOS'S CHARACTER WIDTH CHART
This is basically a chart showing all the GameFAQs-compatible characters lined up so you can
easily see differences in their width. It doesn't, unlike The Amazing One's chart in section B,
show the widths of bold, italic, and bold italic characters. Here it is.
''''''
!!!!!!
ffffff
iiiiii
jjjjjj
llllll
IIIIII
||||||
‚‚‚‚‚‚
''''''
''''''
¡¡¡¡¡¡
¦¦¦¦¦¦
``````
((((((
))))))
------
rrrrrr
tttttt
;;;;;;
::::::
,,,,,,
......
//////
\\\\\\
[[[[[[
]]]]]]
{{{{{{
}}}}}}
„„„„„„
ˆˆˆˆˆˆ
‹‹‹‹‹‹
""""""
""""""
˜˜˜˜˜˜
››››››
¨¨¨¨¨¨
ªªªªªª
²²²²²²
³³³³³³
´´´´´´
······
¸¸¸¸¸¸
¹¹¹¹¹¹
******
^^^^^^
vvvvvv
""""""
••••••
°°°°°°
ºººººº
JJJJJJ
111111
222222
333333
444444
555555
666666
777777
888888
999999
000000
######
$$$$$$
______
aaaaaa
bbbbbb
cccccc
dddddd
eeeeee
gggggg
hhhhhh
kkkkkk
nnnnnn
oooooo
pppppp
qqqqqq
ssssss
uuuuuu
xxxxxx
yyyyyy
zzzzzz
LLLLLL
TTTTTT
XXXXXX
ZZZZZZ
??????
€€€€€€
ƒƒƒƒƒƒ
††††††
‡‡‡‡‡‡
––––––
šššššš
¢¢¢¢¢¢
££££££
¤¤¤¤¤¤
¥¥¥¥¥¥
§§§§§§
««««««
¯¯¯¯¯¯
±±±±±±
µµµµµµ
¶¶¶¶¶¶
»»»»»»
ðððððð
÷÷÷÷÷÷
øøøøøø
þþþþþþ
ÿÿÿÿÿÿ
~~~~~~
======
++++++
FFFFFF
<<<<<<
>>>>>>
¬¬¬¬¬¬
¿¿¿¿¿¿
××××××
&&&&&&
wwwwww
AAAAAA
BBBBBB
CCCCCC
DDDDDD
EEEEEE
HHHHHH
KKKKKK
NNNNNN
PPPPPP
RRRRRR
SSSSSS
UUUUUU
VVVVVV
YYYYYY
ŠŠŠŠŠŠ
ŸŸŸŸŸŸ
ÐÐÐÐÐÐ
ÞÞÞÞÞÞ
ßßßßßß
GGGGGG
OOOOOO
QQQQQQ
©©©©©©
®®®®®®
ØØØØØØ
mmmmmm
MMMMMM
¼¼¼¼¼¼
½½½½½½
¾¾¾¾¾¾
%%%%%%
œœœœœœ
ææææææ
@@@@@@
WWWWWW
………………
ŒŒŒŒŒŒ
——————
™™™™™™
ÆÆÆÆÆÆ
‰‰‰‰‰‰
B. THE AMAZING ONE'S CHARACTER WIDTH CHART
This one has two sections, one with all the characters accesible on a standard keyboard, and
one with some (but not all) characters accessible with the alt+number pad combinations. This
one shows the lengths of bold characters and italic characters (and bold italic), but it doesn't
have all the characters that are GameFAQs-compatible, unlike the previous one.
This chart is based on the apostrophe is one "unit" long (which is two pixels), and all the other
characters' widths are in terms of the apostrophe's width..
(Note: I edited it some to make it easier to see, but I didn't change any of the characters.)
(Note: The "3.5 units" group is standard "Fixed Width" length.)
The following characters are 1 unit long
'
The following characters are 1.5 units long
! | I i l f j ' l j ' I
The following characters are 2 units long
` , . ; : - [ ] { } \ / ( ) r t ! I i l f j ` , . ; : [ ] ( ) t ! I i f , ; : [ ] { } ( ) \ / r t ! l i f j ` ; : - [ ]
( )
(Note: The "space" character is in this group.)
The following characters are 2.5 units long
^ * " v { } r * { } r *
The following characters are 3 units long
J " s ^ v y x "
The following characters are 3.5 units long
1 2 3 4 5 6 7 8 9 0 # $ q e T y u o p a s d g h k L Z z X x c b n ? v J 1 2 3 4 5 6 7 8 9 0 # $ y
k Z z c J 1 2 3 4 5 6 7 8 9 0 # $ q e u o p a s d g h L z c n ? v J 1 2 3 4 5 6 7 8 9 0 #
$ y a s z x c
The following characters are 4 units long
~ =+<>F^~=+<>FqeTuopadghLxbn?EYTkZb~+Fw^qTuopdghkzLbn?~+FP
The following characters are 4.5 units long
& w E R Y U P A S D H K C V B N X & R U P A S D H K C V B N X & E R Y U P A
S D H K C V B N Z X & E R Y U S D H K C V B N
The following characters are 5 units long
Q O G Q O G % Q O G M w A Q O G
The following characters are 5.5 units long
M m w M m %
The following characters are 6 units long
% m % M m @
The following characters are 6.5 units long
@ W @ W @ W W
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
8. CREDITS, LEGAL MUMBO JUMBO, AND CONTACT INFORMATION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. CREDITS
Thanks go to the following people:
Me, for inspiring myself to make ASCII art, and to write this FAQ to help others make ASCII art;
CJayC, for creating such a fine message board community in which we can make ASCII art;
Patamon, for introducing the GameFAQs message board community to "his" style of ASCII art;
Keoni4842, for making the hidden ASCII board, and inviting all the fine ASCII artists to it;
All my other fellow ASCII artists, for supporting me in my creation of ASCII art, and this FAQ;
The board Life, the Universe, and Everything, for inspiring me to start creating ASCII;
And anybody else whome I forgot to mention (Contact me if I did!).
B. UPDATE HISTORY
7-14-04
v1.1
Added a note about properly spacing ASCII done in word to section 5C.
Added section 5E Line Shading.
Added section 8B Update History.
(I forgot the dates that I did this >_<)
v1.0
Wrote original FAQ. Here's what the Table of Contents looked like.
1. Contents
2. Introduction
3. Overview of ASCII
4. Fixed Width (Shading)
~~~~a. Fixed Width Overview
~~~~b. Shades
~~~~c. Spacing
~~~~d. Tips
5. Patamon Style (Tracing)
~~~~a. Patamon Style Overview
~~~~b. Slopes
~~~~c. Spacing
~~~~d. Shading
~~~~e. Tips
6. Text
~~~~a. Five Line
~~~~b. Seven Line
~~~~c. Ten Line
~~~~d. 3-D, Bold, and Italic
7. Cool Stuff
~~~~a. Oni Lukos's Character Width Chart
~~~~b. The Amazing One's Character Width Chart
8. Credits, Legal Mumbo Jumbo, and Contact Information
~~~~a. Credits
~~~~b. Legal Mumbo Jumbo
~~~~c. Contact Information
C. LEGAL MUMBO JUMBO
This FAQ is © 2004 Ned Randersoff (AKA warriorness), and may not be reproduced in any way,
in full or in part, without written (or typed) consent of the author (me).
D. CONTACT INFORMATION
I can be reached the following ways:
GameFAQs- screenname: warriorness
E-Mail- address: [email protected]
AIM- screenname: nedrandersoff13
YIM- screenname: nedrandersoff
(Note: The best way to contact me on GameFAQs, and probably the best way to contact me
period, is at board 19620, Trantor: The Last Storm Trooper. That's my ASCII board, and I try to
check it at least once a day.)
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